I totally missed Walt Frazier's
narration of the first game. Because he played the game himself, and was one of the coolest most zen-like competitors ever. When players get upset about a call, Clyde (what every calls Frazier) says this is not good. Teams that are focusing on the past, a bad call, aren't in the present game. They lose their fluidity. They're grunting and groaning. If the other guys are dishing and swishing, they win. Sometimes both teams lose the plot, that's pretty interesting too.